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embizon
> "I TRIED MY BEST" (206)
> 12/02/06 19:50
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but u got ab buff.
thats cheat |
To not play wow, should be a crime |
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embizon
> "I TRIED MY BEST" (206)
> 18/02/06 05:23
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Fifty
> LESS THAN 250 TO GO! (824)
> 01/03/06 05:21
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ShaelTal
> Guest ()
> 01/03/06 16:55
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lol, check top right corner. |
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Fenris
> LOOT FTW LIKES ME (573)
> 04/03/06 01:26
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Silinde
> Peon (13)
> 04/03/06 12:37
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crul
> "I TRIED MY BEST" (212)
> 04/03/06 12:44
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Guest
> ()
> 03/04/06 12:06
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blem
> WANNABE TROLL (1020)
> 03/04/06 14:30
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Anonymous wrote: anyone knows if there is a new DAB available?
the beta version should work with 1.10 iirc |
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Magere
> Peon (42)
> 04/04/06 11:59
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thanks.. (guest was me btw) |
-- Sophisticate |
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Carbeaux |BrP|
> Guest ()
> 02/05/06 02:59
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hi there,
i m a thirdgenerationserver b00n from Kult der Verdammten (EU) just sneaking around ur page ;D
cause my guild n me opend aq 3 days ago ... and some vids brought me here
what mod do u use 4 the chatframes?
hideing butns and so on is dfm ?
thx alot 4yr |
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crul
> "I TRIED MY BEST" (212)
> 05/05/06 21:07
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I indeed use DFM to move the chatbuttons
To make them show on mouseover I use the "OnEvent"-scripts in DAB
OnEvent: Variables Loaded:
for frame=1,7 do
getglobal("ChatFrame"..frame.."BottomButton"):SetAlpha(0);
getglobal("ChatFrame"..frame.."DownButton"):SetAlpha(0);
getglobal("ChatFrame"..frame.."UpButton"):SetAlpha(0);
getglobal("ChatFrame"..frame.."BottomButton"):SetScript("OnEnter", function() this:SetAlpha(1); end);
getglobal("ChatFrame"..frame.."BottomButton"):SetScript("OnLeave", function() this:SetAlpha(0); end);
getglobal("ChatFrame"..frame.."DownButton"):SetScript("OnEnter", function() this:SetAlpha(1); end);
getglobal("ChatFrame"..frame.."DownButton"):SetScript("OnLeave", function() this:SetAlpha(0); end);
getglobal("ChatFrame"..frame.."UpButton"):SetScript("OnEnter", function() this:SetAlpha(1); end);
getglobal("ChatFrame"..frame.."UpButton"):SetScript("OnLeave", function() this:SetAlpha(0); end);
end
ChatFrameMenuButton:SetAlpha(0);
ChatFrameMenuButton:SetScript("OnEnter", function() this:SetAlpha(1); end);
ChatFrameMenuButton:SetScript("OnLeave", function() this:SetAlpha(0); end); |
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kharmuh
> Guest ()
> 07/05/06 19:33
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mar i like the way you did your ui, question is about your chat frames. I like the four box seperation it was clean in your video. i like how the menu buttons are hidden too, what mod is that and howd u set it up? |
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Laz0r
> Peon (3)
> 08/05/06 05:58
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crul wrote: I indeed use DFM to move the chatbuttons
To make them show on mouseover I use the "OnEvent"-scripts in DAB
OnEvent: Variables Loaded:
for frame=1,7 do
getglobal("ChatFrame"..frame.."BottomButton"):SetAlpha(0);
getglobal("ChatFrame"..frame.."DownButton"):SetAlpha(0);
getglobal("ChatFrame"..frame.."UpButton"):SetAlpha(0);
getglobal("ChatFrame"..frame.."BottomButton"):SetScript("OnEnter", function() this:SetAlpha(1); end);
getglobal("ChatFrame"..frame.."BottomButton"):SetScript("OnLeave", function() this:SetAlpha(0); end);
getglobal("ChatFrame"..frame.."DownButton"):SetScript("OnEnter", function() this:SetAlpha(1); end);
getglobal("ChatFrame"..frame.."DownButton"):SetScript("OnLeave", function() this:SetAlpha(0); end);
getglobal("ChatFrame"..frame.."UpButton"):SetScript("OnEnter", function() this:SetAlpha(1); end);
getglobal("ChatFrame"..frame.."UpButton"):SetScript("OnLeave", function() this:SetAlpha(0); end);
end
ChatFrameMenuButton:SetAlpha(0);
ChatFrameMenuButton:SetScript("OnEnter", function() this:SetAlpha(1); end);
ChatFrameMenuButton:SetScript("OnLeave", function() this:SetAlpha(0); end);
Could you maybe describe the process step by step?
Thanks |
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crul
> "I TRIED MY BEST" (212)
> 08/05/06 09:05
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Each chatframe (you can have max 7) has it's own scroll buttons,
a button to scroll down, scroll up, and one to directly got to the "bottom"
ChatFrameMenuButton is the button with the balloon in it
What that script does is loop from the first to the seventh chatframes it's button and set some settings
Each loops looks like this:
Code:
ChatFrame3BottomButton:SetAlpha(0)
ChatFrame3DownButton:SetAlpha(0)
ChatFrame3UpButton:SetAlpha(0)
ChatFrame3BottomButton:SetScript("OnEnter", function() this:SetAlpha(1); end)
ChatFrame3BottomButton:SetScript("OnLeave", function() this:SetAlpha(0); end)
ChatFrame3DownButton:SetScript("OnEnter", function() this:SetAlpha(1); end)
ChatFrame3DownButton:SetScript("OnLeave", function() this:SetAlpha(0); end)
ChatFrame3UpButton:SetScript("OnEnter", function() this:SetAlpha(1); end)
ChatFrame3UpButton:SetScript("OnLeave", function() this:SetAlpha(0); end)
The first 3 lines will set the alpha from that button to 0 (== transparent)
After that 2 different "on-event"-scripts are set for each of the buttons. The "OnEnter"-script causes the button to set it's alpha to 1 (== visisble) when you move your mouse over the button. And ofc the "OnLeave"-script causes the button to set it's alpha back to 0 when you "leave the button"
I use DiscordActionBars -> "OnEvent Scripts" -> Select "Variables Loaded" and added the script in there, to execute this script when the game startsup |
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Laz0r
> Peon (3)
> 09/05/06 05:27
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Thanks for the help |
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Laz0r
> Peon (3)
> 14/05/06 19:36
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Crul, would you mind explaining how you grouped your minimap buttons and made them show on mouseover?
Thanks. |
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Akron
> TROLL (1560)
> 13/06/06 13:40
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Krissam
> LOOT FTW LIKES ME (604)
> 21/06/06 21:18
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Pinæs
> Peon (3)
> 25/06/06 02:17
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Mar, i hate you:P you got better looking screen than me:(
I want you in my next Strat Baron raid:P But unforutnately i cant play now:( VIRUS FTW^^
Pinæs now known as Pinaes;) |
Do you really wanna touch me bitch? |
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